"In marketing I've seen only one strategy that can't miss - and that is to market to your best customers first, your best prospects second and the rest of the world last."

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Source: John Ruskin (1873). “The Stones of Venice”, p.339

About the author

John Romero

Game Designer

John Romero is a prominent game designer known for co-creating the groundbreaking title Doom, which revolutionized the first-person shooter genre.

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John Romero Game Designer

"I completely love playing and designing games and always will. I am so into games that I listen to game music all day. That may sound strange, but you can guarantee I'm a hardcore gamer and would never let you down by designing a crappy title."

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John Romero Game Designer

"I think DOOM had just the right mix of elements that keep people coming back to it: great monsters, excellent weapons with great balance, a spooky environment and extreme speed."

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