John Romero

Game Designer

John Romero is a prominent game designer known for co-creating the groundbreaking title Doom, which revolutionized the first-person shooter genre.

Born
July 28, 1967
Quotes
24
Rank
#894

About John Romero

John Romero — Life and Legacy

John Romero is a significant figure in the gaming industry, best known for co-creating Doom, a title that not only set new standards for first-person shooters but also transformed how games are perceived as a medium. His work reflects a deep understanding of player engagement and creativity, which he articulates through various quotes. For instance, he famously stated, 'The best game is one that is fun,' underscoring his belief that enjoyment should be the core of game design. This perspective challenges the notion that technical prowess alone defines a successful game, emphasizing instead the importance of player experience. Romero's approach to game development is characterized by a commitment to innovation and player feedback. He advocates for incorporating player insights into the design process, arguing that it leads to more engaging and enjoyable games. This philosophy is evident in his projects, where he consistently pushes the boundaries of creativity, encouraging developers to take risks and explore new ideas. Today, John Romero's quotes and ideas continue to resonate within the gaming community, inspiring a new generation of developers to prioritize creativity and player satisfaction. His impact on the industry is profound, as he not only shaped the landscape of video games but also fostered a culture that values fun and innovation above all.

Quote collection

John Romero quotes (page 1 of 2)

24 quotes — follow a thought to its full quote page.

John Romero Game Designer
Popular

"You might not think that programmers are artists, but programming is an extremely creative profession. Its logic-based creativity."

Read quote 47 likes
John Romero Game Designer
Popular

"I'm a hardcore gamer and would never let you down by designing a crappy title."

Read quote 17 likes
John Romero Game Designer
Popular

"In marketing I've seen only one strategy that can't miss - and that is to market to your best customers first, your best prospects second and the rest of the world last."

Read quote 15 likes
John Romero Game Designer
Popular

"Daikatana will be the greatest game of all time."

Read quote 13 likes
John Romero Game Designer
Popular

"You want stealth? Be a rogue in 'World of Warcraft'."

Read quote 8 likes
John Romero Game Designer
Popular

"I think DOOM had just the right mix of elements that keep people coming back to it: great monsters, excellent weapons with great balance, a spooky environment and extreme speed."

Read quote 7 likes
John Romero Game Designer
Popular

"I completely love playing and designing games and always will. I am so into games that I listen to game music all day. That may sound strange, but you can guarantee I'm a hardcore gamer and would never let you down by designing a crappy title."

Read quote 7 likes
John Romero Game Designer
Popular

"Doom 2 is just such a bigger, badder, better version of Doom"

Read quote 6 likes
John Romero Game Designer
Popular

"I'm creating the kind of games that I like right now. I'm not being held back by technology."

Read quote 6 likes
John Romero Game Designer
Popular

"The analogy I use is that 'World of Warcraft' is like going to the mall: you see a ton of people there, but you don't really want to interact with them; you just want to know you're part of the human race. And if you get in trouble, you'll know someone else is there."

Read quote 6 likes
John Romero Game Designer
Popular

"There are too many games being developed by people that have no business creating games."

Read quote 6 likes
John Romero Game Designer
Popular

"You're headed in the right direction when you realize the customer viewpoint is more important than the company viewpoint. It's more productive to learn from your customers instead of about them."

Read quote 5 likes
John Romero Game Designer
Popular

"There is a definite argument to be made that videogames are becoming an art form put together by artists of different types."

Read quote 5 likes
John Romero Game Designer
Popular

"I live way out in the country, in truck-country."

Read quote 3 likes
John Romero Game Designer
Popular

"What I didn't foresee in 2005 was the rise of the post-PC, which are all these tablets now. These are the things that actually will probably be the end of the consoles."

Read quote 3 likes
John Romero Game Designer
Popular

"The thought processes that go through my head when I'm playing a game compared to the thought processes in real life are very, very different. And they're more interesting to me than what you think about when you're doing the dishes, cleaning the yard, watching TV, driving or watching a movie."

Read quote 3 likes
John Romero Game Designer
Popular

"The game-playing market today is pretty sizable."

Read quote 3 likes
John Romero Game Designer
Popular

"We are at the point where game designers have become celebrities due to the size of the market they serve."

Read quote 3 likes
John Romero Game Designer
Popular

"You have to design and program differently. Combat action in an MMO is so different to combat in a first-person shooter."

Read quote 3 likes
John Romero Game Designer
Popular

"It may be a lot more personally rewarding to focus on the marvelous new equipment, but the focus should be on customers - attracting them, courting them, rewarding them, understanding them and binding them to you."

Read quote 3 likes